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The console is accessed by pressing the key to the left of the '1' key: on standard American English language keyboards this is the tilde (~) key. On British English keyboards, this is the backtick (`) key. If it doesn't work, check Engine Bugs § Tilde and other keys not working and discussion archives.
When you enter a valid command in the console, nothing should be returned and the typed command will turn blue compared to the normal brown. If you receive an error message, you did something wrong. An example command is:
which will add 12345 gold to player, or https://fkvitjo.weebly.com/blog/avery-label-templates-for-mac.
which turns the collision (clipping) in the game on/off.
Whitespace, Punctuation, and Capitalization[edit]
There should be no whitespace between the target name (if any), the
-> (used only with a target name), and the first command. Numeric entries should never have commas or spaces in them (it's 12345 , not '12,345 ' or '12 345 '). Most numeric entries are integers not floating-point (i.e., are whole numbers without decimal places).
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Commands and values (if any) must be separated by a space, a comma, or both. These are all equivalent:
These are invalid:
Double, straight quotation marks must surround any ID or value that contains a space, as do most NPC and many item IDs. They are optional around those without spaces, but it is best to habitually include them to avoid errors. These are equivalent:
These are invalid: Svn for mac.
https://fkvitjo.weebly.com/blog/quickbooks-online-for-mac. Underscores and spaces cannot be swapped for each other. Some commands themselves (e.g.,
Set GameHour To ) contain spaces, are not quoted, and must retain the spaces.
The entire commandline is case-insensitive. These are equivalent:
![]() Common Commands[edit]
The following is a selection from the complete list.
Morrowind Mac OsTargeted Commands[edit]
Targeted commands are used with a
player-> prefix to affect the player character. But any 'actor' (NPC or creature) or object can be targeted that way by using an 'ID'-> prefix, giving the person or object's in-game ID, though many commands have no function with non-lifeforms and/or non-containers. Another way to target an object (especially a non-unique one, which cannot precisely be addressed by prefix) is to click on it while in the console. The title of the console window will change to the object selected, and any targeted command without prefix will now apply to it. Some commands that should work with a prefix on unique NPCs will not, and require the Console-click technique. A complete listing of targeted commands can be found at the function list.
Morrowind Eso Expansion
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